HILARY N.
HUSKEY
Educator | Digital Artist
Student Work
Project Overview:
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In this project, you will dive into the world of game development using Unreal Engine's Blueprint system. The primary objectives include creating and testing at least five game mechanics, white boxing a level based on your design document, incorporating external feedback for concept refinement, and ultimately presenting a playtesting video showcasing your work. The blockout will take place across four weeks.
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Project Tasks:
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Game Mechanics Creation:
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Utilize Unreal Engine's Blueprint system to develop a minimum of four game mechanics based on your level design doc and game development document.
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Ensure that these mechanics are functional and ready for testing.
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Level White Boxing:
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Refer to your level design document and plan out the spatial layout of your game environment.
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White box the level, focusing on creating a playable space that complements your game mechanics.
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Concept Refinement:
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Share your work with peers or mentors to gather external feedback.
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Use feedback to refine and enhance your game mechanics and level design concept.
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Submission Requirements:
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Video Playtesting Submission:
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Create a video showcasing yourself playtesting the project.
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Provide commentary on your design decisions, challenges faced, and any iterations made based on playtesting feedback.
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Clearly demonstrate the implemented game mechanics and the initial level blockout.
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Assessment and Evaluation:
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Technical Proficiency:
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Evaluation of the functionality and effectiveness of the implemented game mechanics.
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Level Design:
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Assessment of the spatial layout, flow, and overall design of the white-boxed level.
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Concept Refinement:
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Review of the effectiveness of incorporating external feedback to enhance the overall concept.
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Playtesting:
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Evaluation of the playtesting video, considering insights gained, changes made, and the overall player experience.
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Benefits:
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Hands-On Experience: Gain practical experience using Unreal Engine's Blueprint system for game development.
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Feedback Loop: Learn the importance of playtesting and iteration in refining game design concepts.
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Project Management: Develop skills in planning and executing game development tasks across multiple weeks.
This project aims to provide a structured and hands-on experience in game development, emphasizing the iterative nature of the design process and the significance of player feedback.
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**please note, all assets are place holders in the blockout phase**